1st Game Programming Workshop


Date

21-23 Oct, 1994

Place

Hakone Seminar House
845 Sengoku-bara, Hakone, Ashigara-shimo-gun, Kanagawa, JAPAN

Sponsorship

Computer Shogi Association

Co-sponsorship

Japanese Computer Go Association


Program

Fri, 21 Oct, 1994

Computer Shogi tutorial lecture

13:30-14:15 (chair:Yoshiyuki Kotani(Tokyo Univ. of Agriculture and Technology))

The history and the future of computer Shogi

Takenobu Takizawa(Waseda Univ.)

Computer Shogi I

14:30-15:30 (chair:Yoshiyuki Kotani(Tokyo Univ. of Agriculture and Technology))

Applying Metagamer to Shogi

Hitoshi Matsubara(ETL), Barney Pell(NASA Ames, U.S.A.)


Analysis of favorable impression factors on masterpieces of tsume-syogi (mating problems of Japanese chess)

Kenji Koyama, Yasuhito Kawano(NTT Communication Science Laboratories)

Computer Shogi II

16:00-17:00 (chair:Hiroyuki Iida(Tokyo Univ. of Agriculture and Technology))

Solving Tsume-shogi in Parallel on Distributed Computers

Kohei Noshita, Yasuichi Nakayama, Sin'ichi Matsumoto, Tadafumi Akazawa(The Univ. of Electro-Communications)


Peculiarities of Computer Shogi on Game Records

Natsuhiko Nagumo(Kanagawa Univ.)

Sat, 22 Oct, 1994

Computer Go tutorial lecture

9:00-9:45 (chair:Morihiko Tajima(ETL))

History of Computer Go

Noriaki Sanechika(ETL)

Compter Go I

10:00-11:00 (chair: Morihiko Tajima(ETL))

A Case Study of Aquisition and Refinement of Deductive Rules based on EBL in an Adversary Game : How to Capture Stones in Go

Takuya Kojima, Saburo Nagano(Univ. of Tokyo)


Cognitive studies for the game of Go

Yasuki Saito, Atsushi Yoshikawa(NTT Basic Research Laboratories)

Computer Go II

11:15-12:15 (chair:Kohei Noshita(The Univ. of Electro-Communications))

Knowledge of "patterns" and a method for collecting them in the game of Go

Makoto Yoshida, Kei Maruyama(Tokyo Univ. of Agriculture and Technology), Masao Maruyama(Kisarazu National college of Technology), Eiichi Hayakawa, Mitarou Namiki, Nobumasa Takahashi(Tokyo Univ. of Agriculture and Technology)


A study on a Go playing program and LANKA, language for describing knowledge in the game of Go

Masao Maruyama(Kisarazu National college of Technology), Makoto Yoshida, Kei Maruyama, Mitarou Namiki, Nobumasa Takahashi(Tokyo Univ. of Agriculture and Technology)

Computer Go III

13:15-14:15 (chair:Yasuki Saito(NTT Basic Research Laboratories))

Tactics in computer Go

Richard Lorentz(California State Univ., USA)


40,000 Tsumego problems - Their generation, solution and further use

Thomas Wolf (Queen Mary & Westfield Colleage, U.K.)

Compter Go IV

14:30-15:30 (chair:Yasuki Saito(NTT Basic Research Laboratories))

The experiment of Creating Move from "Local Pattern'' Knowledge in Go programs

Shinichi Sei, Toshiaki Kawashima(Fujitsu Social Science Laboratory Ltd.)


Life and Death routine in a Computer GO

Noriaki Sanechika(ETL)

Miscellaneous

16:00-17:00 (chair:Takenobu Takizawa(Waseda Univ.))

Application of EBG in Game Learning

Morihiko Tajima, Noriaki Sanechika(ETL)


Tournament of prisoner's dilemma with noises

Shuichi Yano, Takashi Kido, Masaru Tomita(Keio Univ.)

Sun, 23 Oct, 1994

Computer Shogi III

9:00-10:30 (chair:Yasuhito Kawano(NTT Communication Science Laboratories))

Algorithms of move generation in a Shogi program

Hiroshi Yamashita(Tohoku Univ.)


Experiments With The Game Tree Search Including An Opponent Model

Hiroshi Tokuda, Hiroyuki Iida, Yoshiyuki Kotani(Tokyo Univ. of Agriculture and Technology)


Tutoring Strategy in Game Playing

Hiroyuki Iida, Yoshiyuki Kotani(Tokyo Univ. of Agriculture and Technology), Jos Uiterwijk(Univ. of Limburg, Netherlands)

Computer Shogi IV

11:00-12:00 (chair:Kenji Koyama(NTT Communication Science Laboratories))

Learning of Candidate Moves for Searching from Shogi Game Scores

Satoshi Kubota(Fujitsu), Yoshiyuki Kotani, Hiroyuki Iida(Tokyo Univ. of Agriculture and Technology)


Evaluation of Search Efficiency in Parallel Game Tree Search Using Proccessor Tree

Masaki Hosoe(Konami), Yoshiyuki Kotani(Tokyo Univ. of Agriculture and Technology)


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