13th Game Programming Workshop 2008


Date

November 7-9, 2008

Place

Hakone Seminor House

Sponsorship

Information Processing Society of Japan

Program

Friday, November 7

13:20-14:40

A Shogi Program Based on Monte-Carlo Tree Search
Yoshikuni Sato, Daisuke Takahashi (University of Tsukuba)
Evaluation of Monte Carlo Tree Search, Based on Winning Probability of Game Records
Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguchi (University of Tokyo)
Combining Final Score with Winning Percentage using Sigmoid Function in Monte-Carlo Algorithm
Kazutomo Shibahara, Yoshiyuki Kotani (Tokyo University of Agriculture and Technology)

15:00-16:30

Hardware Monte Carlo Simulation Server for Go
Takefumi Miyoshi, Hideki Kato, Ikuo Takeuchi (University of Tokyo)
Parallel Monte-Carlo Tree Search with Simulation Servers
Hideki Kato, Ikuo Takeuchi (University of Tokyo)
A Method for Analysing Complex Capturing Races of Go
Teigo Nakamura (Kyushu Institute of Technology), Youhei Nii (Toppan Forms Co., Ltd.)

16:50-17:50 Invited Talk (1)

Computer Shogi Now and Future
Yasushi Tanase (Morpho, Inc.)

Saturday, November 8

9:00-10:20

Pruning in UCT search based on limitedness of computational resource
Ryouhei Kitagawa, Teppei Kurita, Takashi Chikayama (University of Tokyo)
Extracting Information from Playouts on Monte-Carlo Go
Chihiro Hashimoto, Masakazu Muramatsu (University of Electro-Communications)
Learning to rank moves in mahjong using SVM with tree kernels
Ayato Miki, Makoto Miwa, Takashi Chikayama (University of Tokyo)

10:40-11:50

Acquisition of pair keeping strategy standard in DAIFUGOU game
Kohei Sakata, Takeshi Ohashi (Kyushu Institute of Technology)
Learning Evaluation Function Based on TDMC(lambda)
Yasuhiro Osaki, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (Tokyo University of Agriculture and Technology)
A System for Using Past Experience to Predict Opponent Play
Yasuhiro Oshima, Reijer Grimbergen (Yamagata University)

13:00-14:00 Invited Talk (2)

A Node of Game and Gamble
Ichiro Tanioka (Osaka University of Commerce)

14:20-15:40

A Study about Weighted Simulations on UCT
Haruki Noguchi, Toshiki Matsui, Junichi Hashimoto (Japan Advanced Institute of Science and Technology)
A Study about Convergence Speed of Machine Learning by Gradient Method
Toshiki Matsui, Tsuyoshi Hashimoto, Junichi Hashimoto (Japan Advanced Institute of Science and Technology)
Solving Kakuro puzzle by Restriction Theorems
Hiroki Shirai, Takashi Korekawa, Kazutomo SHibahara, Yasuhiro Tajima, Yoshiyuki Kotani (Tokyo University of Agriculture and Technology)
A combination method between Monte-Carlo simulations and a win-rate approximation function
Yasuhiro Tajima, Yoshiyuki Kotani (Tokyo University of Agriculture and Technology)
Speeding Up Game Search with CUDA : A GPU Development
Fumihiko Tano, Makoto Miwa, Daisaku Yokoyama, Takashi Chikayama (University of Tokyo)
Learning Piece Formation Based on Piece Steps in Shogi
Naoto Sato, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (Tokyo University of Agriculture and Technology)
The Automatic Extraction of Resolutional Rules from Pencilpuzzle
Takashi Korekawa, Hiroki Shirai, Kazutomo Shibahara, Yoshiyuki Kotani (Tokyo University of Agriculture and Technology)
The number of the legal positions in Shogi
Masato Shinoda (Nara Women's University)
A Reproduction Experiment Concerning the Relatio Between Perceptual Features and Memory in Shogi
Reijer Grimbergen (Yamagata University)
P2P Online Game System Using Distributed Mutual Exclusion Algorithm
Shuta Asano, Hiromi Kobayashi (Tokai University)
An Analysis of the Results of the World Computer Shogi Championship
Takenobu Takizawa (Waseda University)
Alpha-Beta Search on Synchronized Game
Shigetaka Komori, Alessandro Cincotti, Tsuyoshi Hashimoto, Hiroyuki Iida (Japan Advanced Institute of Science and Technology)
An Approach to the Ko Situation in Life and Death Problem in Computer Go
Chi-Chieh Chiang, Shi-Jim Yen (National Dong Hwa University), Tai-Ning Yang (Chinese Culture University), Jr-Chang Chen (Chung Yuan Christian University), Shun-Chin Hsu (Chang Jung Christian University), Chen-Kung Wu (International Games System)
Deterministic victory priority algorithm in the Monte-Carlo tree search
Takeshi Ito, Shintaro Sato (University of Electro-Communications)

Sunday, November 9

9:00-10:20

Learning of Evaluation Function Using a Data Structure from Superposition of Feature Vector
Tsuyoshi Tsukiji, Kazutomo Shibahara, Yasuhiro Tajima, Yoshiyuki Kotani (Tokyo University of Agriculture and Technology)
Learning of Evaluation Functions by Game Records in Shogi
Tomoyuki Kaneko, Kazunori Yamaguchi (University of Tokyo)
Extract knowledge interactively in 5x5 Shogi
Youhei Takizawa, Takeshi Ito (University of Electro-Communications)

10:40-11:50

Learning of Soccer Player Agents Using a Policy Gradient Method : Pass Selection
Harukazu Igarashi, Hitoshi Fukuoka, Naoto Sano Seji Ishihara (Kinki University)
Cheat Tolerant Online Game Protocol for P2P Using Byzantine Agreement
Daisuke Wada, Hiromi Kobayashi (Tokai University)
Winning Strategy of the Memory Game
Masato Shinoda (Nara Women's University)

CSA Home